Lotusreach
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Ru'Lude Gardens

Our story

Lotusreach is a love letter to a world a lot of us grew up in. We kept its bones, rebuilt what time wore down, and tuned what never quite worked.

You were here

Some places never leave you

  • Lower Jeuno

    Shouting for a party for an hour, then playing until the sun came up.

  • La Theine Plateau

    Your first chocobo, and the whole plateau suddenly small.

  • Valkurm Dunes

    Running for the zone line with half the dunes behind you.

  • Selbina

    Waiting on the ferry at dusk, hoping the pirates would come.

  • Qufim Island

    Face down in the snow, waiting for someone with Raise.

  • Ronfaure

    The first time that music played, as the gates of San d'Oria opened behind you.

So do we


So we went back. Not to copy the old game frame for frame, but to make the one we remember: the same Vana'diel, finally lit the way we pictured it, alive in ways it never was, and kinder about the things that only ever wasted an evening.

How we decide

What we keep, and what we tune

Every change has to pass one test: does it make the evening better without making the game smaller?

  1. Kept

    The story stays as written

    Every mission and quest is untouched. New stories, like the Blood Moon's, sit beside them, never over them.

  2. Kept

    The roads stay long

    Zones keep their true size and there are no new teleports. We light the way and let you sprint; we don't shorten the world.

  3. Kept

    The pace stays 1x

    Experience, skill-ups and gil run at the original rates. A level still means something.

  4. Tuned

    The fights get sharper

    Monsters grow smarter as you level and resist what you keep throwing at them. Your weapon skills and abilities grow with use.

  5. Tuned

    The party gets help

    Trusts now heal, tank and skillchain like players, so you can always fill a party. The best nights still need friends.

  6. Tuned

    The rough edges go

    Tools that never break, a trail of light for every quest, a chat line that copies and pastes, menus you can read.

The ledger, number by numberEverything we changed

The road ahead

Where we're going

  1. Being built

    Running on our test servers.

    • The Lotusreach launcherOne download that installs the game, keeps it updated, repairs it and signs you in safely.
    • HD textures for the whole worldEvery zone, character and item, not just the places we started with.
    • More living campsOrc camps and more homes for the beastmen, each with its own stories.
    • A living worldMonsters with daily lives of their own, and events that find you out in the wilds. Every part can be switched back to the original.
  2. Next

    Planned and designed.

    • Opening the gatesPublic play, with this site as the front door for accounts.
    • Higher skill levelsItems and rewards that push weapon skills and abilities past level three.
    • Better toolsTool tiers for gathering beyond the first level.

The whole road ahead

See it for yourself

Make an account in two minutes, install the launcher, and walk out of the gates of your home nation again.